Wednesday, March 01, 2006

S M Duncan

A Case Study of the Development of an Educational Interactive Fiction Game by Instructional Game Students, S. M. Duncan and Dr. Brett Shelton, Utah State University

Graduate students designed VOSR for middle and high-school English students studying Edger Lee Masters' Spoon River Anthology. Included will be the nature of activity-goal alignment theory, the course's impact on the design and development process, the approaches one student group used in developing their portion of the game, how the two student groups communicated over the course of the semester, and the initial reaction of peers playing the game.

Evaluation of an Educational Interactive Fiction Game, S. M. Duncan, Jon Scoresby and Dr. Brett Shelton, Utah State University

Graduate students designed VOSR for middle and high-school English students studying Edger Lee Masters' Spoon River Anthology. We will discuss the various evaluation methodologies considered and the reasons for using the selected methodology. As this is an evolving game and evaluation, participant feedback is strongly encouraged.

Design of a Multi-User Game for Learning Science Students, S. M. Duncan, Tim Stowell, Bobbe Allen and Dr. Brett Shelton, Utah State University

We will present the evolving design of a new online multi-user game for introductory learning science students. We will briefly discuss the platform criteria for this game, the various platforms evaluated, known constraints of the chosen platform, the current design of the game, methods of encouraging student use and community development, and methods of sustaining the environment as the field evolves. As this is an evolving game participant feedback is strongly encouraged.

Here is the Powerpoint

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